Saucer Destruction
26-09-2022
I played a lot of Saucer Destruction 3 (old Flash game by Gurflob) years ago and my siblings and I keep making clones of it in whatever software we touch. This time I wanted to take it seriously and actually make a worthy successor. Most of the graphics in the demo video are placeholder and generated using Stable Diffusion, which is why it looks so bad. I hadn't come up with a satisfying artstyle yet (I still haven't). The music is also a placeholder, as it's just Spore's war music
I stopped working on it because I saw @JanOrszulik's work. Defeats anything I could come up with. The development of this game was not pointless though. It improved the engine UI system, drawing system, audio system, and graphics compositor system.
Dependencies
Walgelijk
Game engine
Present